A modern re-imagining of the old and formerly Nintendo-exclusive Advance Wars series that not only transposes the game onto a fantasy setting but also remembers to add modern features such as cross-platform multiplayer with asynchronous turns or an in-game codex with detailed descriptions and statistics.
While it has a handful of minor issues – such as needing to hold a button for 2s to skip an animation instead of just skipping instantly, or enemies sometimes spawning mid-fight causing you to lose relatively lengthy campaign missions because you couldn’t have known – it also boasts gorgeous pixel artwork and lovely animation bringing your units to life.
If you enjoyed Advance Wars, if turn-based strategy is at all your thing or if you feel that armoured war woofs sound cute, give Wargroove a spin!
Genre: Single and Multiplayer Turn-based tactics title
- Available for:
I played: at least 6 hours
- Highly detailed and well-animated pixel art
- 4 factions, each with their own art style
- Map-editor and map-sharing functions
- Online-play with asynchronous turns (think Frozen Synapse or Age of Wonders III), a lengthy campaign, local multiplayer including hot seat, arcade missions, puzzles, it got something for everyone
- Lots of funny dialogue
- Colorblind options
- Some UI quirks, all minor though
- No free saves, it auto-saves if you quit mid-mission
- The odd annoying mission where new units spawn in behind you so you can't know about it the first time