Obsidian has done a tremendous job; Pillars of Eternity really does capture the style of older CRPG’s like Icewind Dale, Baldur’s Gate or Planescape: Torment.
To be honest, I didn’t expect Pillars of Eternity to be this polished or having as many diverse styles of maps as it does. The game is stunning with fully voiced companions that interact with each other, usually with entertaining results, and have their own personal quests. Players can also make a number of custom characters to experience the class through the current playthrough. These
characters can be sent on quests which become available at your keep.
While there isn’t too much replayability, except for achievements or replaying the game at higher difficulties to test yourself against different bosses or making different choices, it’s a well designed game which you wouldn’t expect from a kickstarter funded game. The gameplay mechanics are solid, it has a decent story and it is one of the few game this year that deserves your purchase. It is definity the best thing to come from a kickstarter campaign to date and the best game released this year so far.