Guild Wars 2: Path of Fire™ was released a little over week ago, and since then…
5. The World of Tyria is Your Oyster (Guild Wars 2) – Part 5
PLEASE NOTE: SOME OF THE LINKS BELOW MIGHT CONTAIN SPOILERS.
The final part of our 5 part PvE Journey through Tyria. Last time (Read Part 4 Here) we talked about scaling and multiplayer versus solo play. This time we’re going into detail on the last customization category as far as character development goes, the crafting professions.
There are eight different crafting professions to choose from, all of which your character can sample. However, only two can be active at a time. This is great for those players that want to be able to do EVERYTHING with their main character, but more likely you’ll end up with characters specialized for the different crafting areas.
The crafting professions are as follows:
- Armorsmith (Heavy armor)
- Artificer (Magical weapons)
- Chef (Food… obviously)
- Huntsman (Projectile weapons and offhand utility items)
- Jeweler (uh… jewelry)
- Leatherworker (Medium armor)
- Tailor (Light armor)
- Weaponsmith (Melee weapons and shields).
They all go up to level 400 and have tons of recipes to discover, using dozens of ingredients collected from all over Tyria.
Some recipes are known automatically, to give you a jumping off point in the craft, but some can only be discovered by trial and error on the crafting discovery pane. This discovery pane has gone through a number of changes since the game started, and now instantly accesses the collection in your inventory as well as any crafting items stored in your bank. (It’s a great added feature, as it’s not dependent on your inventory space available.)
You can also discover recipes using the mystic forge. And for those karma spenders, there are a few cultural recipes that can only be purchased from select NPC karma venders, so keep an eye out for them.
One of the biggest benefits I’ve found is that the crafting stations allow bank access for your characters. This makes it MUCH easier to get to your bank, and has come in quite handy when you’re out in the world as well, as there are a few areas that have crafting stations in the wild.
Another benefit is the experience. Crafting and discovering recipes gives your character experience, depending on the level of the character and the level of the recipe. It’s a great way to get a little boost now and again, or to take a nice break from killing monsters.
Overall, Guild Wars 2 is a solid game, with a few bumps to smooth out. I could go on about the bugs that still exist, or the features still needing tweaked, but like every MMO, those will sort themselves out over time. The game is definitely worth the money, and will give you hours and hours of quality entertainment.
Coming Soon …
Thank you for taking the time to read our extended review on Guild Wars 2. In the next couple of weeks, we are hoping to have a more detailed look into the Player Versus Player (PvP) and the World versus World (WvW) section of Guild Wars 2.