Genre: Japanese Role Playing Game
- Available for:
- XBOX One
I played: around 60 hours, finished the main story, loads of sidequests and a tiny part of the endgame.
- Visually stunning, from the characters to the environment. Prompto makes cool pictures for you to remember every step of the way.
- The characters' development mercifully steers away from leading into “boy band" territory - the four main characters and even their trusty car “the Regalia” have spirit and hearth.
- The combat feels hefty in a good way, and it's occasionally jaw-dropping (especially against bigger bosses).
- The game comes with its own amazing soundtrack, and during trips in the Regalia you can listen to a large selection of previous Final Fantasy original soundtracks.
- Driving around the huge open world feels like a real road trip.
- The summons look incredible - you truly feel puny next to them.
- Amazingly fun and versatile dungeons.
- Riding your own Chocobo, in any colour you like!
- The combat becomes a bit repetitive, the magic system is not very broad, and camera and controller-input bugs subtract from the joy of flying around and stabbing massive monsters.
- Difficulty spikes and drops at random.
- The later part of the game drops the open world for a more linear path, which is a shame.
- The story takes a big dip quality-wise somewhere near the end (although a rework of the chapter in question is in the making - no ETA as of yet).